#ifndef _Keyboard_H_
#define _Keyboard_H_
#include<map>
#include <string>

using namespace std;

namespace Green
{
	
		
class Keyboard
{
	public:
		//Defualt constructor and destructor
		Keyboard();
		virtual ~ Keyboard();

		//Method to set and get Keyboard input
		void setKeyboardInput();
		int getKeyboardInput() const;
				
	private:
		unsigned input;
		bool terminate;
};
}
#endif // _Keyboard_H_